Campaigns



Introduction

Campaigns are a way of playing wargames in setting with multiple players, where the results of one game in some way impact following games. They can run for a limited time or be continuous and how much impact the games have on each other or the setting of the campaign can vary drastically between campaigns.

Why take part in a campaign?

Campaigns are great fun and can really enrich the hobby. They elevate individual random games to a grand storytelling experience with unique challenges and added motivation to participate in games.

Our Campaigns

Currently we have a grand campaign for the Warhammer 40'000 game system, with another in the works for Warhammer Age of Sigmar:


Aleph Sector 40k Campaign

Welcome to the Aleph Sector 40k (universe) campaign. This is a sector wide "pick up and play" campaign which is largely narrative, but now has a number of specific theatres to cater for different campaign styles.

Sweeping conflict in the Perseus Deeps as the main "campaign system" allows players to simply find an opponent, play the game then record the results with the GM - this generates "points", which the overall faction commander (or the GM if there isn't one), can spend on territory, strategic raids, fortifications or anything else feasible within the campaign. The larger the game - the more points, but the better your faction is doing gives you a bonus to your win. The Perseus Deeps is the main theatre of war in the sector, as it is close to the Cicatrix Maledictum and is key to the control of the sector.

Meanwhile in the Hadron Expanse, a more "narrative" driven campaign will take place, allowing players to setup their own missions and agree with the GM what the game is "for", and how the result can be interpreted to drive the story forward.

Finally, (possibly next term), there is the opportunity to run a 40k "Crusade" in the Rifts of Hecate, as small forces delve into the secrets of this newly discovered region.

And if you want background - there is a ton on this blog to delve into. The campaign has been running now since 2001, and the blog since 2006. In this campaign - there really is only war...

The link below takes you to the main blog for the campaign which explains how to get involved and records the events and happenings.

Age of Sigmar Path to Glory Campaign

Shards of Quemara

A campaign based on the Path to Glory system, progressing from small games to larger ones as forces expand and tensions grow; taking place in the fragmented realm of Quemara that was once thought lost after being broken apart by the powers of Shyish.